This game does have some deviations from the original port.  The original feel of the game was intended to be preserved, but I made some changes.

Level Design

  • The tutorial has extra bounce pads in the top right, as the new physics engine makes it impossible to finish, as the original game depended on a glitch to pass.
  • Level 2 (B.B) Has the start section made easier by reducing the size in the initial floor gap.
  • Level 4 (T.C) Has removed a spike from the 2nd platform to make the difficulty more consistent and less frustrating.
  • Level 5 (L.H)Does not have sideways spikes due to level editor limitations.

UI

  • Instead of using a pixel bitmap font to render text, currently there is a vector font with no anti-aliasing, as the use of a sprite sheet bitmap font is debated.
  • Pressing [ESC] during the game will send you back to the title screen.
  • Game timer now measures in seconds, not frames.
  • When the game is ready to record, the timer shows READY instead of an alternate dialog.

What is not added yet:

  • More levels
  • High scores and saves.
  • Pixelation???

Known bugs/Issues

  • The resolution is currently fixed, meaning the web player will appear to have a cropped viewport. Downloading the binary and running the program should be fine as long as you have a resolution large enough to display the whole window (at least 1920x1080). This is not really a bug, but more of a design oversight.
  • You may notice that most of the available platforms are generic linux binaries. This is because Linux is by far, the easiest OS to compile for, as I have had problems trying to build for macOS.
    If your platform is not available for a binary download, just run the webgl version if it works.

MacOS users can potentially run the windows binaries through wine or it's derivatives.

Updated 20 days ago
StatusPrototype
PlatformsHTML5, Windows, Linux
Authordddnk
GenrePlatformer
Made withBevy Engine
Tags2D, No AI, Pixel Art, Retro, Singleplayer
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Gamepad (any)

Download

Download
0.2 Windows (MultiArch) 10 MB
Download
0.2 Linux (x86_64) 5.2 MB
Download
0.2 Linux (rv64) 27 MB
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0.2 Linux (arm64) 7.3 MB

Development log

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